Listed below are some additional details for situations and checks the game makes and which ratings and traits are involved. This list is not exhaustive, and there are dozens of additional checks made based on coach preferences, game planning, game situation, etc.
Situation | Main Impacts | Secondary Impacts |
Run | Speed | Endurance, Strength, Weight, Athlete, Deep Threat, Power Runner, Raw Talent, Scat Back, Dual Threat, Running QB, Power Runner |
Block | Strength, Pass Block, Run Block, Agility | Hands, Weight, Blocking TE, Blocking FB, Ath Blocker, Tenacious Blocker |
Avoid Tackle | Agility, Strength, Speed | Intelligence, Power Runner, Dual Threat, Running QB, Leadership, Competitiveness |
Tackle | Tackling, Strength | Speed, Agility, Intelligence, Leadership, Competitiveness, Thumper, Speed Rush, Bull Rusher, Weight |
Avoid Fumble | Hands | Competitiveness |
Fumble | Strength, Tackling, Intelligence | Thumper |
Avoid Interception | Skill, Arm, Accuracy, Intelligence | Work Ethic, Film Geek, Game Manager, Legend |
Interception | Intelligence, Agility, Hands | Speed, Film Geek, Perceptive, Centerfielder, Legend |
Complete Pass | QB Intelligence, QB Arm, QB Accuracy | QB Leadership, QB Competitiveness, Rec. Competitiveness, Rec. Height, Rec. Hands, Rec. Agility, Rec. Intelligence, Def. Speed, Def. Agility, Def. Intelligence, OL Pass Blocking |
FG | Kick Accuracy, Kick Distance | |
XP | Kick Accuracy | |
*ALL* | Experience, Skill, Energy |